Semi Final - Playcon 2022 - Malta Royale ft. Fortnite

organisers

Introduction

This document outlines all the relevant regulations which should be followed when participating in the Malta Royale Event. Failure to do so may result in various penalties outlined below.

One thing to point out is that the administration of the tournament always has the last call, decisions that aren’t specified in this document are left to the administration’s discretion. In some extreme cases, decisions that outright go against what is specified in this document may be taken.

We at Playcon hope that you as both a participant, spectator, or media enjoy our event to the fullest.

Yours Sincerely, The Malta Royale @ Playcon 2022 Admin Staff.

Eligibility

Malta Royale is open to any person above the age of 13, and complies with all the regulations listed below, including having no publisher bans from Epic Games specifically. 

Hardware and Software

1.1 Removable Media

It is strictly forbidden to connect any removable media of any kind to a stage PC, this includes USB Drives, External Drives, Mobile Phones, Cameras as well as other devices. In cases where one needs specific software, an admin must be informed first. Should any suspicious files be found on a peripheral device’s internal storage a suspension will be issued and in extreme cases an immediate ban from current & future events. Admins may ask a player to submit a device for testing both prior to and after a round has finished. 

1.2 Internet Access

Internet access on all PCs will be available. However, it should be used only upon necessity. This means that should one need to download a driver, one may do so upon informing an admin. This does in no way mean that one can browse the internet whilst on stage, in this eventuality admin staff may issue warnings and in extreme cases purge participants from the competition if deemed necessary. Any inappropriate use of a stage PC is grounds for immediate suspension or disqualification from the event.

1.3 Restarting

Restarting may only be initiated upon a senior admin’s decision. Lag or disconnects will only cause a re-host if they affect over 10% of the lobby.

1.4 Key Bindings

We recommend that players save a screenshot of their keybinds and settings, delays due to players setting up will not be allowed. The administration reserves the right to force players to go into a game and resume setting up during the game should a player take too long to set up, or not have his keybinds/settings with him.

Behaviour

2.1 Publisher Bans

The administration staff reserves the right to refuse participants who have active publisher bans.

2.2 Insults & Offensive behavior

Players are all expected to be respectful to one another as well as to everyone else at the event, this includes staff, spectators, and media. 

Any form of offensive behavior may be punished, punishments vary depending on the severity of the situation, and anything from a warning to disqualification may be issued.

2.3 In-Game Names

Players are all expected to have an appropriate in-game name. Players with offensive or inappropriate in-game names may be asked to use a different account. Players who fail to comply may be disallowed from playing.

2.4 Admin Decisions

Admin decisions are final unless it is clearly stated that a chance to appeal is possible.

Interactions between Tournament Staff and players, be they written or verbal are confidential. Publicly sharing said conversations or posting them online is strictly forbidden, unless given permission to do so.

2.5 Sponsor Logos

Participants are allowed to choose what jerseys or clothing to wear on stage. However, at any given time may a player display a sponsor that conflicts with the main event sponsors. Thus, any Snack sponsors, Soft Drink Sponsors, Gaming Chair Sponsors, and Monitor Sponsors will be taped over by our administration. Failing to comply with having said sponsors covered may result in the participant being purged from the round.

2.6 Time

Participants must present themselves at the designated waiting area at least 1 hour prior to their marked setup time. This is important so as to not hinder production flow in any way. Arriving late may result in penalties, and in worse cases not being allowed to play the round. 

During the wait time, until the game starts, players are requested to sit in the lobby and wait patiently for the game to start, going into different game modes to practice isn’t allowed and may result in penalties.

2.7 Check-In

Players will be assigned to different heats & will receive an email instructing them to check in. This is done in order to accommodate the designated lobby size. Players MUST check in within 48 hours of Check In the opening, to confirm their Heat slot in order to confirm their participation in the event. There may be room to accommodate players who failed to check in on gameday, but it remains down to the organizing body whether to accommodate a player who checked in or not.

Point System

3.1 Points Distribution

Points will work as follows. Players will be awarded depending on their position in 2 aspects, Placement, and Eliminations count. Using the table below, on placement, the first place is given 140 points, 2nd is given 125, etc. However, the person with the most eliminations also gets 140 points, 2nd most eliminations 125 etc. Should a player have both 1st place and top eliminations, they will get a total of 280 points in 1 game. With the highest possible score per qualifier of 560 points.

Should two players have the same eliminations, their placement will be used to decide their eliminations placement, thus if 2 players have 5 eliminations, one placed 3rd and the other placed 4th, The player that placed 3rd will get the higher amount of points on elimination count. Players will finally be ranked on points earned for the final placement, be it a qualifier or finals.

Position

Points

1

140

2

125

3

90

4

80

5

70

6

60

7

50

8

40

9

35

10

33

11

30

12

28

13

25

14

23

15

20

16

18

17

15

18

13

19

10

20

5

3.2 Qualification

Top 5 Move on to Final

3.3 Tiebreakers

Tiebreakers will be determined in the order presented here:

  1. Total points scored
  2. Average Placement
  3. Average Eliminations
  4. Total eliminations in the round
  5. And finally a Coin Flip.

Game

4.1 Game Mode

Games will be played in Arena Mode Custom Matches. 

4.2 Requirements

Account requirements to play Arena mode still apply. The player is responsible for making sure that his/her account is able to enter the required mode.

4.3 Skins

Players are allowed to use all skins within the game. Use of external software in any way mess with the in-game looks of either character or other features is strictly prohibited.

4.4 Custom Code

Sharing of custom lobby codes with external players will result in the immediate disqualification of a player and an indefinite ban from future events.

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