The Pepsi PES Tournament

organisers

Eligibility

The tournament is open to all Playstation PES players with a valid Account. 

Format

The Pepsi PES Tournament will be played in a Champions League format (max. 32 players) on myClub. Each match will consist of two games (two-legs) between the same opponents (except the finals). From the Playoff Stage onwards the winner will be determined by the aggregate score, (except the finals) and if a match remains tied on the aggregate score after the second game, extra time and penalties will decide the winner.

Region

All matches must be played on an EU server.

Team Requirements and Squad Rating

  • Match Time - 10 Mins.
  • Match Format - ET and Pens (3+1 Subs)
  • Match Jersey - Players should each have a light-coloured jersey and a dark coloured jersey and should choose the opposite of one another to avoid confusion. If Players can’t agree, the home player should choose a dark-coloured jersey and the away player a light-coloured jersey.

Group Stages

It is the responsibility of the players to keep input scores on the website and provide proof of results once the match has ended.

Players will be playing games against each opponent.

Three points will be awarded for a win, one point for a draw, and zero points for a loss in the group stage. In the event of ties in point standings, the following sequence will be used to determine who advances to the elimination stage:

  1. Points earned from matches won. 
  2. Result of head to head game. 
  3. The number of goals scored. 
  4. Round difference: Total net score for tournament games. Net score = rounds won, less rounds lost. 
  5. If two players are still tied, a match will be played with the same rules.

Knockout Stages

The top 2 players from each group will advance to the Knockout Stage. Each match will consist of two games (two-legs) between the same opponents (except the finals). From the Playoff Stage onwards the winner will be determined by the aggregate score, (except the finals) and if a match remains tied on the aggregate score after the second game, extra time and penalties will decide the winner.

Time Limit

Both players must report the match results within 10 minutes of its completion in the results section of the PES Discord channel - https://discord.gg/w5hA3jhRDq. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in you receiving the loss.

Disconnections

In the event of a disconnect, the game should be resumed with an implied score and the remaining time in the match played out.

Cheating

Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behaviour may result in a forfeit of a game, match, or ban from the Series. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official. Punishable unsportsmanlike behaviour includes, but is not limited to, excessive use of foul or degrading language. For all cheating claims, the burden of proof is on the accuser.

Recording

Players should record all their matches using the built-in recording on their console or external recording device, these should be saved and available to be uploaded in case of a dispute.

Behaviour

All players must act professionally and display good sportsmanship throughout the qualifiers. This includes all forms of communication such as discord, in-game chat, etc. Code of conduct from the official rulebook will be in place. 

Warnings

A player may get a warning if he does not obey the code of conduct available in the rules section

Disqualification

A player may be disqualified if he does not obey the code of conduct available in the rules section

Support

For any inquiries please join our discord server - https://discord.gg/w5hA3jhRDq

These rules are subject to change if necessary, administrators reserve the right to make additional decisions outside the defined ruleset if necessary.

We use cookies to ensure that we give you the best experience on our website. By continuing to use our website, you are agreeing to our use of cookies.

Kindly take a few minutes to read our cookie policy and privacy policy.