Red Bull Strijders // Online Series - Rocket League - Qualifier 1

organisers

Eligibility

The qualifier is open to all Rocket League players with a valid steam account residing in Malta. 

Format

16 teams of 2 players each will face each other once in a round robin BO1 tournament.

Three points will be awarded for a win, and zero points for a loss in the group stage. In the event of ties in point standings, the following sequence will be used to determine who advances to the elimination stage:

  1. Points earned from matches won. 
  2. Result of head to head game. 
  3. The number of goals scored. 
  4. Round difference: Total net score for tournament games. Net score = rounds won, less rounds lost. 
  5. If two players are still tied, a match will be played with the same rules.

ROSTERS

Minimum & Maximum Players 

When registering for a tournament, team captains must select the minimum number of players 2 in this case to compete in the tournament. Team captains can choose any number of players as long as it more than 2 but the same player cannot be registered in another team competing in the tournament.

Player Eligibility 

Only players listed on the Participants page are eligible to play in tournament matches. It is both team's responsibility to verify the eligibility of all players playing in the match prior to starting a match. By allowing the match to start, both teams agree that the players in the lobby are going to play the match and are allowed to participate in the whole match series, even if some of the players in the lobby are not listed on the participant page.

If the opposing team has an ineligible player present, you must tell the opposing team to replace that player with an eligible player. An eligible player has a maximum of ten (10) minutes to be changed. If the team does not substitute their ineligible player, do not start the match or allow the match to be started, and contact a game admin on discord immediately.

Pickups 

Teams are not permitted to use a pickup at any point in a match. A pickup is defined as someone who is not listed on the participant page.

Game IDs 

All Game IDs on a team’s roster must be valid. Spelling, spaces, and characters must be exact, but do not need to be case sensitive.

Roster Lock 

User game IDs are stored when tournament brackets are generated, meaning that any changes made to a user's game ID after a tournament has started will not be reflected for that specific tournament. 

MATCHES

Matches must be played in their entirety unless a game admin tells them otherwise.

All no shows must be reported on the website with clear proof that the opponent didn't add you. The No Show grace period time is 10 minutes after the match's original start time. For example, if a match is scheduled for 20:00 PM, the no show time for this match would be 20:10 PM. It is important to contact the tournament official after posting a no show on the website. 

Should a player have any hardware or software problem, the match admin has the right to call a no-show once the 10 minute grace period is over.

In order to contact a Tournament Official use our discord server - https://discord.gg/PVBjCTv

INCORRECT MATCH SETTINGS

It is the team’s responsibility to ensure that the correct match settings are being used. If you notice that the host has the incorrect match settings, please contact the admin of what is wrong, ensuring that the scores, time, incorrect rules, and the players in the lobby are clearly visible. Once a match has started it is automatically agreeable that both teams accepted the settings and other issues and should a team leave the game if it will be marked as a forfeit loss for that map and if done repeatedly may face disqualification from the tournament.

REPORTING

Match Result 

Both players must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in you receiving the loss. Players cannot start a complaint after the 10 minutes compilation time is over or a match result was accepted.

Disputed Result 

In the instance that both teams report conflicting results, the match will be placed into dispute and will be handled by an admin.

Evidence

In the event of a dispute, both teams will be asked to provide evidence of their match victory. If neither team is able to provide evidence of their match victory, and admin will decide the outcome.

CHEATING

Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behaviour may result in a forfeit of a game, match, or ban from the Series. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official. Punishable unsportsmanlike behaviour includes, but is not limited to, excessive use of foul or degrading language. For all cheating claims, the burden of proof is on the accuser.

Support

For any inquiries please join our discord server - https://discord.gg/PVBjCTv

These rules are subject to change if necessary, administrators reserve the right to make additional decisions outside the defined ruleset if necessary.

We use cookies to ensure that we give you the best experience on our website. By continuing to use our website, you are agreeing to our use of cookies.

Kindly take a few minutes to read our cookie policy and privacy policy.