EEG 5v5 Variant Tournament #2

Eligibility

This tournament is open to EU players only.

Format

1 - 32 Teams Single Elimination, Best out of 3 match.

Region

All matches must be played on an EU server.

MAPS

Round of 32: Azhir Cave HP, Gun Runner SnD, Hackney Yard Dom.

Round of 16: St Petrograd HP, Arklov SnD, Rammaza Dom.

Round of 8: Gun Runner HP, Rammaza SnD, St Petrograd Dom.

Semi-Finals: Hackney Yard HP, Gun Runner SnD, Rammaza Dom

Final: St Petrograd HP, Rammaza SnD, Gun Runner Dom

 

Search & Destroy Settings

Category Settings Requirement
Game Settings
  • Round Time Limit: 2 M : 00 S
  • Round Win Limit: 6 Rounds
  • Win By Two Rule: Disabled
  • Win By Two Max Rounds: N/A
  • Round Switch: Every Round
  • Match Start Time: 15 Seconds
  • Round Start Time: 10 Seconds
  • Skip Infil: Disabled
  • Practice Round: Disabled
  • Codcaster: Enabled
Advanced Settings
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Silent Plant: Enabled
  • Reset Plant/Defuse Progress: Enabled
Player Settings
  • Number of Lives: 1 Life
  • Max Health: 100 (Normal)
  • Health Regeneration: Normal
  • Tactical Sprint: Enabled
  • Allow Revives: Disabled
  • Show Enemy Death Location: Disabled
  • Downed Health: N/A
  • Downed Revive Health: N/A
  • Downed Bleedout Timer: N/A
  • Downed Revive Time: N/A
  • Downed Give Up Time: N/A
Team
  • Spectating: Team Only
  • 3rd Person Spectating: Disabled
  • Killcam: Enabled
  • Final Killcam: Final Kill
  • Enable Mini Map: Yes
  • Radar Always On: Disabled
  • Weapon Pings on Minimap: Enabled
  • Weapon Pings on Compass: Enabled
  • Enemy on Compass: Enabled
  • Respawn Delay: None
  • Wave Spawn Delay: None
  • Suicide Spawn Delay: None
  • Force Respawn: Enabled
  • Team Assignment: Enabled
  • Friendly Fire: Enabled
  • Team Kill Punish Limit: Disabled
Gameplay
  • Hardcore Mode: Disabled
  • Spawn Ammo Mags: 3 (Normal)
  • Realism Mode: Disabled
  • Headshots Only: Disabled
  • Health Steal: Disabled
  • Perks: Enabled
  • Killstreaks: Enabled
  • Round Retain Streaks: Enabled
  • Retain Streaks on Death: Enabled
  • Equipment Delay: 5 Seconds
  • Equipment Protection: Disabled


Domination Settings

Category Settings Requirement
Game Settings
  • Round Limit: 2 Rounds
  • Round Switch: Every Round
  • Round Time Limit: 6 Minutes
  • Round Score Limit: Unlimited
  • Match Start Time: 15 Seconds
  • Round Start Time: 10 Seconds
  • Skip Infil: Disabled
  • Codcaster: Enabled
Advanced Settings
  • Points Per Kill: 0 Points
  • Points Per Death: 0 Points
  • Headshot Bonus Points: 0 Points
  • Killstreak Kill Bonus Points: 0 Points
  • Time to Capture Zone: 10 Seconds
  • Zones Required to Score: 1 Zone
  • Points Per Zone: 1 Point
  • Objective Scaler: x4
  • Flags Enable Kill Scoring: Disabled
  • Starting Flags Captured: Disabled
Player Settings
  • Number of Lives: Unlimited
  • Max Health: 100 (Normal)
  • Health Regeneration: Normal
  • Tactical Sprint: Enabled
  • Allow Revives: Disabled
  • Show Enemy Death Location: Disabled
  • Downed Health: N/A
  • Downed Revive Health: N/A
  • Downed Bleedout Timer: N/A
  • Downed Revive Time: N/A
  • Downed Give Up Time: N/A
Team Settings
  • Spectating: Team Only
  • 3rd Person Spectating: Disabled
  • Killcam: Enabled
  • Final Killcam: PotG
  • Enable Mini Map: Yes
  • Radar Always On: Disabled
  • Weapon Pings on Minimap: Enabled
  • Weapon Pings on Compass: Enabled
  • Respawn Delay: 5 Seconds
  • Wave Spawn Delay: None
  • Suicide Spawn Delay: None
  • Force Respawn: Enabled
  • Team Assignment: Enabled
  • Friendly Fire: Enabled
  • Team Kill Punish Limit: Disabled

Gameplay

  • Hardcore Mode: Disabled
  • Spawn Ammo Mags: 3 (Normal)
  • Realism Mode: Disabled
  • Headshots Only: Disabled
  • Health Steal: Disabled
  • Perks: Enabled
  • Killstreaks: Enabled
  • Round Retain Streaks: Enabled
  • Retain Streaks on Death: Enabled
  • Equipment Delay: 5 Seconds
  • Equipment Protection: Disabled

 

Hardpoint Settings

Category Settings Requirement
Game Settings
  • Time Limit: 5 Minutes
  • Score Limit: 250 Points
  • March Start Time: 15 Seconds
  • Skip Infil: Disabled
  • Codcaster: Enabled
Advanced Settings
  • Points Per Kill: 0 Points
  • Points Per Death: 0 Points
  • Headshot Bonus Points: 0 Points
  • Killstreak Kill Bonus Points: 0 Points
  • Time to Capture Zone: Instant
  • Zone Lifetime: 1 Point
  • Initial Activation Delay Time: 30 Seconds
  • Activation Delay Time: Disabled
  • Location Order: Linear
  • Scoring: Constant
  • Pause Time: Enabled
  • Capture Team Spawn Delay: Disabled
Player Settings
  • Number of Lives: Unlimited
  • Max Health: 100 (Normal)
  • Health Regeneration: Normal
  • Tactical Sprint: Enabled
  • Allow Revives: Disabled
  • Show Enemy Death Location: Disabled
  • Downed Health: N/A
  • Downed Revive Health: N/A
  • Downed Bleedout Timer: N/A
  • Downed Revive Time: N/A
  • Downed Give Up Time: N/A
Team Settings
  • Spectating: Team Only
  • 3rd Person Spectating: Disabled
  • Killcam: Enabled
  • Final Killcam: PotG
  • Enable Mini Map: Yes
  • Radar Always On: Disabled
  • Weapon Pings on Minimap: Enabled
  • Weapon Pings on Compass: Enabled
  • Respawn Delay: 2.5 Seconds
  • Wave Spawn Delay: None
  • Suicide Spawn Delay: None
  • Force Respawn: Enabled
  • Team Assignment: Enabled
  • Friendly Fire: Enabled
  • Team Kill Punish Limit: Disabled

Gameplay

  • Hardcore Mode: Disabled
  • Spawn Ammo Mags: 3 (Normal)
  • Realism Mode: Disabled
  • Headshots Only: Disabled
  • Health Steal: Disabled
  • Perks: Enabled
  • Killstreaks: Enabled
  • Round Retain Streaks: Enabled
  • Retain Streaks on Death: Enabled
  • Equipment Delay: 5 Seconds
  • Equipment Protection: Disabled

 

Restricted Items

Category Restricted Item
Primary Weapons
  • LMG (All)
    • M91
    • PKM
    • MG34
    • L86A2
  • Shotgun (All)
    • Model 680
    • R9-0 Shotgun
    • 725 Origin
    • 12 Shotgun
  • Melee
    • Riot Shield
Secondary Weapons
  • Launchers (All)
    • RPG-7
    • PILA
    • JOKR
    • Strela-P
Attachments
  • Underbarrel
    • M203 40mm Concussive
    • M203 40mm Smokescreen
    • M203 40mm Recon
    • M203 40mm High-Explosive
    • M203 40mm Flash
    • M203 40mm Incendiary
    • 12 Gauge Deputy
  • Perks
    • Frangible - Wounding
Kill Streaks

3 Kill

  • Personal Radar
  • Shield Turret

4 Kill

  • Counter UAV
  • UAV
  • Care Package

7 Kill

  • IAV
  • Sentry
  • Wheelson

8 Kill

  • Emergency Airdrop

10 Kill

  • White Phosphorous

12 Kill

  • Advanced UAV

15 Kill

  • Juggernaut
Perks
  • Perk 1
    • Overkill
  • Perk 2
    • High Alert
    • Kill Chain
    • Restock
  • Perk 3
    • Shrapnel
    • Tracker
Equipment
  • Lethal
    • Claymore
    • C4
    • Molotov Cocktail
    • Proximity Mine
  • Tactical
    • Heartbeat Sensor
    • Gas Grenade
    • Snapshot Grenade
    • Stim
Field Upgrades
  • Recon Drone
  • Stopping Power
  • Weapon Drop
  • Tactical Insertion
  • Deployable Cover

Hosting

All matches should be played using Custom Games (Private Match) following the hosting format displayed on the match page.

The team that is not hosting will pick which side to play on.

The hosting team is responsible for ensuring all settings are correct prior to launching the map. Hosting incorrect settings will result in a forfeit of that map.

The hosting team may not drop host at any point during the match. Dropping host during or after a maps completion will result in a forfeit of that map.

Delay Between Maps

Teams may not delay the match for more than 7 minutes between each map.

Team Switching

Team changing in-game is not allowed. If a player joins the wrong team upon launch, the map will be restarted. Abuse of this rule will result in a forfeit. If a player changes teams after the first kill, the offending team will forfeit the map.

Tie Game

If a map results in a tie, the map will be replayed with the same sides and settings.

Score

Match score can be reported by clicking on the Report button shown at match page. Please make sure that you are logged in to be able to see this button. Also note that this button is visible only to the leader of the team.

Lag Issue

If there is a lag issue before 30 seconds, please leave the game and request a host change.

If there is a lag issue after the 30 seconds, please finish out the map and request a host change after the map. The score will stand.

Teams are entitled to try the host in a free for all match before playing the map.  

Disconnections

Games must be restarted if a Player disconnects in the first 30 seconds and/or before the first kill

If a Player disconnects after the first 30 seconds and/or after the first kill, the map must be continued. The missing player may be reinvited to the game. The team with the missing player may not leave the game at the conclusion of the round that the disconnect occurred. If a team fully leaves the game due to a player disconnecting they will forfeit the map in question.

No Shows

All no shows must be reported on website with clear proof that the opponent didn't add you. The No Show grace period time is 15 minutes after the match's original start time. For example, if a match is scheduled for 10:00 PM, the no show time for this match would be 10:15 PM. It is important to contact the tournament official after posting a no show on the website.  In order to contact a Tournament Official use our discord server https://discord.gg/PVBjCTv or Twitter: @Gamerscommt

Time Limit

Both players must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in you receiving the loss. 

Cheating

Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from europeanesportsgaming.com leagues. Cheating, glitching, and abusing in-game mechanics accusations must be verified by a tournament official. Punishable unsportsmanlike behavior includes, but is not limited to, excessive use of foul or degrading language. For all cheating claims, the burden of proof is on the accuser.

Proof

We highly recommend that proof is taken with the console's built in recording system to gather proof. We suggest that you take a video or screenshot(s) of each game’s results in case proof is needed for a dispute. All proof should be clearly visible and contain the players names', if they are dead, and their number of kills.

BEHAVIOUR

All players must act professional and display good sportsmanship throughout the league. This includes all forms of communication such as discord, in-game chat, etc.

Acts of racism, sexism or others forms of discrimination will not be tolerated.

WARNINGS

Player may get a warning if he does any of the following:

  • Refusal to follow the instructions of any game administrator.

  • Using foul language and/or displaying poor behavior.

  • Behaving in an unsportsmanlike manner.

DISQUALIFICATIONS

A player may be disqualified for one of the following:

  • Getting more than one warning.

  • Any act of intimidation, bullying, or violence (physical or verbal) against participants, observers or game administrators.

  • Using cheats or other unfair gaming tactics (i.e. interruption of opponent, physical blocking, exploits, cheat codes, etc.).

  • Misleading a judge in any way, including falsification of identification documents for country or age.

  • Changing the roster without notifiying an admin after brackets are generated. 

  • Exploiting any bugs that clearly alter the game's functionality.

  • Teams can only change rosters a minimum of 6 hours before the match when roster lock is open. 

 

SUPPORT

For any inquiries please join our discord server: https://discord.gg/PVBjCTv

 

These rules are subject to change if necessary, and GMR administrators reserve the right to make additional decisions outside the defined ruleset if necessary.

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