Playcon - Tekken 7 Tournament

1. Gameplay

 1.1. Game Settings

  • Game Version:PlayStation 4 
  • Rounds: First to Three
  • Games: First to Two (Best of 3)
  • Timer: 60 seconds
  • Stage Select: Random (detailed in Section 1.5)
  • Character Customizations: Off
  • DLCs Available: All DLCs subject to any bugs and 2 weeks must have passed after release of said DLCs

1.2. Match Procedure

The following steps outline the process of playing a Match.

  1. Players select their sides (see Section 1.3)
  2. Players select their characters. Either Player may invoke Double Blind Character Selection (as defined in Section 1.4).
  3. The Players play the first Game of the Match.
  4. The losing Player of the preceding Game may choose to change characters.
  5. Players go to Stage Select and select Random (see Section 1.5)
  6. The next Game is played.
  7. Repeat steps 4 and 5 for all subsequent Games until the Match is complete.

1.3. Side Selection

Players may mutually agree who sits on the left and right side, corresponding to Player 1 and Player 2 respectively, at the start of the Match. Players are committed to this selection for the entirety of the Match. If Players cannot agree to a Side Selection, they will play a Best-of-One Rock-Paper-Scissors to determine who picks their side first. The winner selects a side first and then alternate from there onwards.

1.4. Double Blind Character Selection

Either Player may request that a double blind selection occur. In this situation, a Tournament Organizer will be told, in secret, each of the Players’ choices for the first round. Both Players are to then select their first round character, with the staff validating the character selections. If a player does not select the character they told to the bracket Referee or Tournament Organizer they forfeit that Game.

1.5. Stage Selection

For all Games in the Match, players will utilize Random Stage Selection. 

1.6. Tie Games

In the event of a tie Game, declared by a Double K.O. screen in the final Round of the final Game where a winner cannot be determined, the Game will not be scored and both players will replay the tied Game with the same characters and on the same stage.

1.7. Permitted Controllers

All standard arcade sticks and controllers are permitted. Macro functions (e.g. turbo buttons) and wireless controllers other than DualShock 4 are not permitted. 
It is the players responsibility to make sure that there are no synced controllers prior to their match start so that there will be no interruptions to the match. If the match is interrupted in this way by a third party, the match will go on as if nothing happened since it is the responsibility of the players playing to make sure that there are no controllers synced apart from theirs.

2. Match Obligations

2.1. Punctuality

All Players must be physically present by the Match start time. Players that are not ready to play within ten (10) minutes of the Match start time are subject to penalties including a possible Match forfeiture.

2.2. Forfeits

Players may not voluntarily forfeit a Match without prior authorization from Tournament Organizers and, even with authorization, are subject to further penalties for forfeiting.

3. Match Disruptions

3.1. Pauses

If a Player either intentionally or accidentally pauses the Game by either pressing the PS button or unplugging his or his opponent’s controller, the Player who paused forfeits the current Round.

3.2. Restarts

Tournament Organizers may order a Game or Match restart due to exceptional circumstances, such as if a bug significantly affects a Player’s ability to play or a Game or Match is unable to finish.

3.3. Stalling

Stalling, or excessively delaying the Game or Match, may result in a Game or Match forfeit at the discretion of Tournament Organizers.

4. Coaching

Players may designate one (1) individual to be their coach during each Tournament. Players may consult with the coach for a maximum of one (1) minute in between Games in a Match. Deliberately giving or receiving advice to/from any other person during a Game or Match is not allowed and may result in penalties for both parties.

5. Cheating

Any cheating, as determined by the Tournament Organizers in their sole discretion, will result in an immediate forfeiture and additional penalties depending on the severity of the infraction.

6. Names, Logos, and Branding Restrictions

Tournament Organizers reserve the right to reject, in their sole discretion, names, logos, avatars or branding that violate the Code of Conduct, including without limitation, any that:

Anything that is illegal such as X-Rated content, Religious or Political Content and other content as described in section 8.

7. Dress Code

All Players must wear appropriate attire at the Tournament. Jerseys, T-shirts and all other attire worn at the Tournament are subject to the restrictions set forth in Section 1.6 above and 1.8 below.

8. Sponsorships; Other Content

Players have the ability to acquire sponsorships. However, sponsors or content falling under the following categories may not be displayed during official Tournament play:

  • Religious programming, political matters
  • X-rated material
  • Habit-forming drugs, drug related paraphernalia
  • Herbal remedies or “miracle cure” products
  • Tobacco products
  • Any adult-oriented products or services (including adult-oriented pay per view programs and male enhancement products)
  • Salacious products or services or other material which would generally be considered obscene or indecent
  • Content that a reasonable person would deem objectionable, indecent, vulgar or offensive
  • Content which promotes discrimination, hate, violence, the use of illegal substances, illegal activity, mail fraud, pyramid schemes, or investment opportunities or advice not permitted by applicable law
  • Content which is unlawful, pornographic, libelous, defamatory, or violates a third party’s privacy or publicity rights
  • Content which constitutes hate speech
  • Content which discriminates, ridicules, advocates against, harasses, or attacks an individual or group on the basis of age, color, national origin, race, religion, sex, sexual orientation, gender identity, or disability

9. Penalties

Players who break the rules in this document are subject to penalties including (but not limited to) the following:

  • Match Restart
  • Loss of Game
  • Match Forfeiture
  • Removal from the League
  • Temporary Player Bans
  • Permanent Player Bans

Any penalties imposed on a Player may be made available to the public by the Tournament Organizers in their sole discretion.

These rules are subject to change if necessary, QLASH and Visionary Iron Team administrators reserve the right to make additional decisions outside the defined ruleset if necessary.

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