CS:GO Cup #1

organisers

1. Format 

Single Elimination Stage

All Matches are BO1 and MR15. In case of a draw in any map overtime will be played in MR3. 

Grand Final will be BO3 and MR 15. In case of a draw in any map overtime will be played in MR3. 

2. Game Settings

Config - ESL 5vs5 (last update)

Freeze Time - 12 seconds

  1. Round Time - 1 minute and 55 seconds
  2. Regulation Max Rounds - 15

Regulation Start Money - $800

Regulation Side Selection - Knife for sides

Pause between halves - 1 minute Overtime Max Rounds - 3

Overtime Start Money - $16,000

Overtime Side Selection - in overtime, teams firstly play the side they last played in regulation

Teams having the opportunity to take a tactical timeout 3 time during the each map, by writing !pause in the chat and for end it by writing !unpause. Each time out should be no longer 2,5 minutes.

In the case, when one of the players disconnects from the server captain pauses the game in the end of the round and all the players are waiting for him. If the player doesn’t connect to the server in the long time, admin has the opportunity to unpause the game, or allow the team to use the stand-in.

Technical timeout has to be not longer than 10 minutes. Technical timeout take by writting !tech and for end it by writing !unpause

3. Official Map pool and Ban/Pick Rules

3.1 Official Map pool

  • de_inferno
  • de_cache
  • de_dust2
  • de_nuke
  • de_mirage
  • de_overpass
  • de_train

3.2 Best-of-Three:

Team 1 Bans
Team 2 Bans
Team 1 Picks
Team 2 Picks
Team 1 Bans
Team 2 Bans
*Last standing map will be played as 3rd (if necessary)

3.3 Best-of-One

Team 1 Bans
Team 2 Bans
Team 1 Bans
Team 2 Bans
Team 1 Bans
Team 2 Bans

Last standing map will be play

3.4 The player / coach / manager must appear and answer in conference for veto 10 minutes before the start of match in Discord channel.

3.5 The team who guess the side of coin - choose which they will start veto: 1st or 2nd.

4. Scheduling policy & Servers

4.1 The Teams, playing the match receive the server info 5 minutes before the match and have 5 minutes to check and confirm the server. It is up to both teams to check that the server has the updated ESL Config and updated eBot CSay plugin on it. Once a match starts teams cannot complain regarding incorrect server settings.

4.2 If the team does not have five players in the server after 5 minutes from the originally scheduled match time, then the opposing team can force them to play with four. If they cannot field four, then the other team will be able to submit a forfeit win. The captain of the team should write to the organizator in the Discord about the forcing the forfeit win.

4.3 Maps in the match start one after another with a break of 5 minutes between each. Reduce the break can not. Match start after another match end with a break of 10 minutes.

5. Restrictions and Ban list

5.1 Betting or gambling

No players, team managers, staff or management of attending organizations may be involved in betting or gambling, associate with betters or gamblers, or provide anyone any information that may assist betting or gambling, either directly or indirectly, for any of The Tournament matches or The Tournament in general. Any betting or gambling against your own organizations matches will lead to an immediate disqualification of The Tournament and a minimal ban of 1 year from all Gamers.com.mt competitions for all persons involved. Any other violation will be penalized at the sole discretion of The Tournament Organization.

5.2 Changes of the roster during the tournament

It is not allowed to use stand-ins during all the tournament. Should a team use a stand-in in agreement with the tournament organizers that player cannot be from another team that played in the tournament before. 

5.3 Cheating
Any players who has been caught cheating by the game publisher's Anti-cheat system (Valve Anti-Cheat) in Counter-Strike: Global Offensive less than 2 years before date tournament start is not eligible to participate in The Tournament.

Forbidden to use different programs that give advantages during the match. It is also forbidden to use the map bugs, such as: Attachment to invisible pixels, look through textures and others. You can not use scripts during matches.

5.4 No show

If a team is not ready to play:

  • 5 minutes after the official match starting time the opponent receives the right of choosing the first side on the current map.

  • 10 minutes after the official match starting time, the team will be considered as no show and will receive a default loss on 1st map, after 1 hour if team also not join to the server in time she will have def loss in the whole match. Also after it team should say reason why they not played match in  time for referee, and if referee finds the reason is not respectful team can be banned at Gamers.com.mt tournaments for up to 6 months

5.5 Teams’ Responsibility

Teams cannot refuse to have their matches broadcast by official broadcasts, nor can they choose in what manner the match will be broadcast. The broadcast can only be rejected by the league administration. The teams agree to make sufficient accommodation so that broadcasting of matches can take place. The teams cannot stream their own matches by themselves or give the server information to the third persons        

5.6 Penalties

The team or the player can be disqualified from the tournament in the cases:

  • Failure to follow the instructions of the administrator.
  • Players objection to a judge, if they require to manage with the regulations of the Tournament.
  • Insults or any racist remarks to the opponents, teammates and other members of the Tournament e.g. of judges, commentators, e.t.c.
  • Unsportsmanlike conduct (e.g. sabotaging the matches).
  • Misleading or deceiving the administrator.

5.7 - Nicknames of the players and Titles of the teams

Nicknames of players and team names must be free of racist remarks and don’t consist the limits of censorship. Otherwise, a team or the player can be disqualified from the league.

The administrator can ask the player to change his nickname during the match so it will match the nickname on HLTV.org

6. Editing the rules

Admins can ignore or overrule the following rules in order to make the competition as fair as possible. In case of contradicting declarations the most recent announcement or admin statement counts, the head admin also reserves the right to overrule any  statement or ruling made by another admin.

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