#CardFight 1st Edition

organisers

1. General

 

1.1 Tournament

The #CardFight is a free and open one day tournament to all Maltese players playing on Europe’s Server.

1.2 Commitments

1.2.1 By attending the #CardFight participants agree without reservations to comply with the rules and regulations as well as the decisions made by the referees of the #CardFight. The application of these rules and regulations is at the sole discretion of the referees. Any decisions made may overrule the following rules and regulations to maintain the spirit of competition. Participants have to obey the instructions made by the referees at all times.

1.2.2 Every participant acknowledges the right of Gamers.com.mt to modify these rules and regulations at any given time and without prior notice.

1.2.3 Every participant is asked to maintain an adequate level of respect and friendliness with the other participants and the referees. Insults and unfair or disrespectful behaviour towards the referees and the other participants won't be tolerated and will be punished, an immediate disqualification and/or a temporary ban from the #CardFight.

1.2.4 Every participant has to stay ready and available for the duration of the #CardFight or until his elimination from the tournament. Longer absence needs to be approved by the referees in order to avoid any sort of punishment.

1.3 Game Account

1.3.1 Every participant is required to list the Hearthstone EU Battletag in his profile when registering (nickname#number e.g. ThePlayer#234) which is used to participate in the #CardFight in their profile. Real-ID emails won't be accepted and may result in an immediate disqualification from the #CardFight.

1.3.2 Every participant is responsible for updating his game account if he decides to use a new game account for participation. It is forbidden to use a game account that is different from the one listed in the profile. Violations may result in an immediate disqualification from the #CardFight.

1.3.3 The use of multiple accounts for the same #CardFight is prohibited and will result in a disqualification from the #CardFight.

1.3.4 By attending the #CardFight all participants agree to their game accounts being visible to third parties.

2. Competition Format

 

2.1.1 #CardFight is played with a double elimination pool system in a best-of-three (Bo3) mode.

2.1.2 Every participant that advances to the next round will be seeded against a random opponent.

2.1.3 The final is played in a best-of-three (Bo3) mode. The player coming from the Looser Bracket has to win 2 (Bo3) Matches to be claimed winner while the player coming from the Winner Bracket has to win only 1 (Bo3) Match to be claimed the Winner.

3. Match Regulations

 

3.1 Deck Setup

3.1.1 Each participant is allowed to have more than one deck for each hero.

3.1.2 If a participant loses a game within a Bo3 match, the participant has to pick an other hero deck for the next game while the other participant must play with the very same deck again.

3.1.3 If during the deciding match of a set (general score of 1-1), both players lose (ex: both heroes have 2 HP each and one player uses Hellfire), the match will be remade using the last valid deck available for each player.

  • For the other possible scores in a set (0-0, 1-0, 0-1, etc), if both players lose a match according to the situation described above, the general score for the set will be unchanged

3.2 Match Results

After finishing a match the losing participant has to report his defeat on the website. If the opponent doesn’t report his defeat, talk to a referee and attach screenshots of the games.

3.3 Screenshots

Every participant has to take a screenshot after each game and keep them until the tournament has finished. If participants are unable to provide any screenshots in case a referee needs them for an analysis, they will receive one penalty point.

3.4 Disconnects

3.4.1 If a participant disconnects and he is not able to reconnect to the game, the disconnect will be treated as a loss for the one who lost the connection, unless both participants agree to a rematch. The participant that did not disconnect has to wait two (2) minutes in the current game to give his opponent the chance to reconnect to the game.

3.4.2 In case of a rematch the participants have to choose the same deck again.

3.5 Communication

In order to get in contact with your opponent, participants must add each other to their friend list in the game. Account details (Battletag: nickname#number) can be found on http://gamers.com.mt/cardfight

3.6 Default Wins

Under the following circumstances a participant is allowed to claim a default win contacting a referee:-

The opponent didn't show up or didn't accept the friend-invite until 5 minutes after the match had been created_at on http://gamers.com.mt/cardfight. Under certain circumstances the referees are allowed to increase/decrease the deadline of 5 minutes.

The opponent has entered an invalid and/or different game account in the profile than the game was played with. Referees are allowed to set a deadline for the participant to change the game account accordingly.

3.7 Bugs

If a bug occurs in the game, both participants should immediately take screenshots and get in touch with a referee. The referee decides how to proceed.

4. Cheats & Bans

 

4.1 The use of cheats is strictly forbidden and will result in an immediate disqualification from the #CardFight.

4.2 It is forbidden to watch video streams and/or to listen to shoutcasts of your own matches while the match is still underway.

4.3 Gamers.com.mt reserves the right to ban participants from the #CardFight because they have been banned from other leagues or tournaments for cheating or unfair behaviour.

5. Prize Distribution

 

The participant finishing first place and second place in the #CardFight will get a trophy. Gamers.com.mt will contact you when and where to pick the trophy.

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