Uplink To Return For Call of Duty:WWII

Uplink To Return For Call of Duty:WWII

Monday 2nd October 2017, 03:19 | written by: Gabriel Sciberras

As the Call of Duty community waves goodbye to thrusters and exo-suits in the form of Infinite Warfare, many competitive enthusiasts are concerned regarding the game mode of Uplink. Created for Advanced Warfare, this fast-paced game type has won the crowd’s favour and therefore found itself in the next two jetpack titles. Activision has recognised this, boldly attempting to keep it alive for their newest title.

However, they obviously had to change a few things. Starting from the name, “Gridiron”, which refers to the type of football primarily played in the United States. Everything has been re-created to make it “thematically appropriate for WWII”. Changes include a leather ball and a grounded goal in which one may throw or carry the objective. One thing which may not be so “appropriate” is the fact that extra armour is still given to the carrier. All the details were revealed as Reddit users dug through the PC files open to them due to the Open Beta this past weekend. Nothing has been officially announced by the publisher.

Discussion time; will Gridiron make it into competitive? I’m really not sure. Past BOTG titles such as Black Ops 2 made use of Search and Destroy, Capture the Flag and Hardpoint only.  Ghosts included Domination too. What I think may dissuade professionals is the fact that it will definitely be much slower pace and much more difficult due to a lack of jump spots and sightlines. Also, without specialists or vertical movement, chokepoints and doorways will be impossible to pass. Yet, this does make way for an increased demand in teamwork and strategy.

Apart from the Gridiron gamemode, the PC Open Beta has revealed a change in the map Aachen. Here’s what Michael Condrey, the chief operator of Sledgehammer Games, had to say:

"We received a lot of insightful feedback, which we factored with our own internal data, all for the better. For example, we've modified the cross-lane sightlines for a more defined threat zone when approaching from either side of the map. We've also adjusted some of the entry and exit pathways to the primary engagement areas to avoid head glitch exploits that we identified during the beta."

It’s great to see the publishers take such an initiative to patch things up, hopefully, they’ll keep this up throughout the year. Information regarding competitive modes and maps should be accompanying the release date, confirming whether Gridiron will have a place or not.

If you've been playing the Open Beta during the weekend, tell us what you thought about the experience in the comments section below. 

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