For Honor Flops Hard!

For Honor Flops Hard!

Wednesday 14th June 2017, 07:16 | written by: Andre Mizzi

‘No Man’s Sky’ is a game that everyone remembers from last year, for all the wrong reasons. A title that came crashing down to its knees, disappointing all hyped fans and destroying the publisher’s reputation. Many poorly supported games will carry out the same livelihood; a 2017 sample being ‘For Honor’ which was successfully released in February. This being the only mere success it ever had.

Nevertheless, the developers have just released its first piece of DLC, to the 5 % of remaining players. Yes, which means that a staggering 95% of players have given up on Steam, worse than the previous record held by The Division, also published by Ubisoft. I could recall so easily, as if it were yesterday, the immense enthusiasm behind the game, youtubers playing pre-alphas and so much community hype present. Almost parallel to No Man’s Sky. For Honor’s fall is due to many reasons, some of which are common to all failing titles.

First of all, being published by Ubisoft, notoriously terrible servers haunted players and practically eliminated online play out of the picture. Then comes the gameplay, it’s safe to say there is originality, but after the 30 th duel it boils down to a very repetitive experience. Not much content was available to play, everything built on the exhausted combat system stitched into the poor campaign and mulitplayer. Also, there have been many complaints regarding dismal optimisation for PC, yet only PC gamers experienced that problem. To summarise, For Honor had a great concept, which everyone was on board with, but was executed imperfectly.

Games such as For Honor are useful though, every year these games continuously remind consumers that even though it may sound fantastic; delivery is everything. So in a weird way, let us be grateful for terrible and over-hyped games.

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