Battalion 1944 - Prepare Yourselves

Battalion 1944 - Prepare Yourselves

Saturday 20th January 2018, 06:49 | written by: Gabriel Sciberras

It's no secret that Gamers.com.mt is incredibly enthusiastic about the upcoming FPS headed to PC known as Battalion 1944. We've already covered an early insight into the game here. However, as the early release date enters the two-weeks proximity, we had to cover all the recent news concerning the game. 

Until now, gameplay available to view ranges from the closed Alpha and the closed Beta which have taken place over the past few weeks. Impressions - sources such as "Hatton Games", a British YouTuber focused on content based around CS:GO and PUBG had the following to say on Twitter: 

Seriously impressive. The competitive mode has huge potential. If you enjoyed the simplicity of COD2 you'll love it. Definitely a game to watch.

We certainly enjoyed the simplicity of COD2, and it's the reason why this game is such a huge bleep on our radar. As you are definitely aware, COD2 had and still does have a strong influence and reputation in the Maltese scene. Revitalising the community with last year's inclusion of the title in the GO MESF 2017 and the MCS #3 got us thinking - what's next for this community? COD: WWII did bring the franchise back on the ground, but had extremely differing gameplay mechanics compared to the barebones COD2. Also, the title isn't developed precisely for PC esports. The arrival of Battalion 1944 is what we consider a beautiful coincidence. 

Conserving the guns, visual effects, map layouts and most of the audio files - it's a much awaited reskin of the game. The game was indeed developed in response to the community, which we are especially grateful for. Here's what Joe Brammer, one of the head developers of the game had to say about the gameplay: 

In Battalion movement is key.. That's the core difference between CS and Battalion, both have their strengths but Battalion has a huge emphasis on movement and fast decision making over positioning and holding angles.

One phenomenal feature which shows clearly how much the developers of the game care, is the fact that all future DLC to hit the game will be completely free for all with the base copy. Simply the cherry on top. 

Moving over to the competitive side of things and all the other plans included in the Road Map: the development plans made available to all on the following link: http://battaliongame.com/

Within the first month, Offline LAN Support will be available across all game modes, even in the new map which will be added in the update. Also, the developers seem very focused on reducing errors and bugs to the minimal quantity as early as possible. 

Heading into Summer 2018, the world will have the opportunity to enjoy the first official LAN Tournament alongside a helping of new weapons, two arcade maps and a competitive maps - briliiant! As the Autumn leaves fall, a Second Official LAN will take place and a "Spectator Mode" and "Clanwars"  will also be added. An in-game system of scrims, ladders anbd competitions which will add to the longevity. By the end of 2018, the game will be fully released to Steam after all of this development. 

To the joy of the community, an organisation has already finalised a roster for Battalion1944. Team Demise, a professional esports team, spilled the roster details on Twitter. The roster even has a coach! Following them, and Gamers.com.mt is sure of it, will be a whole list of well-known organisations who will give a shot at Battalion 944. 

Now we turn to the local scene; pure potential. Gamers.com.mt welcomes Battalion 1944 with a nostalgic smile, embracing the history which dwells in Maltese esports. We're positive that a high percentage of local gamers will take up the initiative and create a community. With this backing, you can count on us to create high-quality events with complimenting broadcasts. This is why we're excited for Battalion 1944. 

Battalion 1944 is coming - prepare yourselves. 

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